Home > Articles >

Technology, Video Gaming, and the Future of Schools

  • Jun 10, 2008

Toggle Open Article Table of ContentsArticle Contents

Close Table of ContentsArticle Contents

  1. Technology, Video Gaming, and the Future of Schools
Close Table of Contents
K-12 schools often find themselves resisting the latest technologies in order to preserve their existing methods of teaching and learning, but students don’t stop finding innovative uses for the new technologies--they just do it outside of school.

Technology, Video Gaming, and the Future of Schools

Halverson, Rich & Collins, Allan (2008, June). Technology, Video Gaming, and the Future of Schools.

View entire article in PDF format.

Find more articles from www.reading.org on this topic.

Related Resources

There are currently no related podcasts. Please check back later.

There are currently no related blogs. Please check back later.

There are currently no related articles. Please check back later.

There are currently no related titles. Please check back later.