Technology, Video Gaming, and the Future of Schools
- Jun 10, 2008
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K-12 schools often find themselves resisting the latest technologies in order to preserve their existing methods of teaching and learning, but students
don’t stop finding innovative uses for the new technologies--they just do it outside of school.
Technology, Video Gaming, and the Future of Schools
Halverson, Rich & Collins, Allan (2008, June). Technology, Video Gaming, and the Future of Schools.
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